In this introductory game design course, I will be guiding you step by step through the construction of a simple shooting gallery game using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build "Fortnite").
In this introductory game design course, I will be guiding you step by step through the construction of a simple shooting gallery game using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build "Fortnite").
Gumroad – Concept Design and Key Art in Unreal Engine 4 – Intro to real-time 3D workflow
https://gumroad.com/l/vssHw
In this tutorial you will learn how to create real time digital playground that can be used to create endless compositions and lighting scenarios in Unreal Engine 4 while using Megascans to speed up your world building process as well as ray-tracing to elevate visual fidelity of your renders.
Duration: 15+hrs | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 3.5 GB
Unreal Engine 4 Marketplace – Quality Game Settings
Quality Game Settings lets you quickly set up a complete settings menu for your Unreal 4 projects.
Contains all necessary features such as volume control, video configurations, performance settings, input system and more.
Technical Details
Page: https://www.unrealengine.com/marketplace/quality-game-settings
size: 100.7 mb
Duration: 15+ hrs | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 4 GB
Genre: eLearning | Language: English
This course teaches students how to build a template for a side scrolling shooter (shmup) game and then further build on this by adding a level of polish to the finished template. Students will learn to utilise Blueprints with Unreal Engine 4 as well as some important concepts which have started being referred to as “Game Feel” or “Juice”.
Genre: eLearning | Language: English + .VTT | Duration: 10 hours | Size: 8.71 GB
With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.